Input dependencies #96

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opened 2026-07-18 22:58:21 +00:00 by albert · 0 comments
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We need a way to make activities depend on certain input types being available, such as:

  • Mouse
  • Touch
  • Keyboard
  • Gamepad
  • Camera, microphone (future)
  • MIDI (future)

This makes it possible to, for example, install a "learn to type" activity on a gaming handheld that only appears when a physical keyboard is plugged in.

We need a way to make activities depend on certain input types being available, such as: * Mouse * Touch * Keyboard * Gamepad * Camera, microphone (future) * MIDI (future) This makes it possible to, for example, install a "learn to type" activity on a gaming handheld that only appears when a physical keyboard is plugged in.
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albert/shepherd-launcher#96
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